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 Hexachord Tenebrae

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Hexachord

Hexachord


Posts : 2
Join date : 2012-11-04
Location : My twisted mind.

Hexachord Tenebrae Empty
PostSubject: Hexachord Tenebrae   Hexachord Tenebrae I_icon_minitimeSun Nov 04, 2012 7:34 pm

Alright bitches. Time to meet Hexachord.

Full Name: Hexachord Tenebrae
Nicknames: Hex
Age: 2.6 years
Sex: Hessian
Breed: Grey wolf and Hyena hybrid

Father: Lurk Tenebrae (Grey Wolf)
Mother: Jas Queen (Hyena)
Brothers: Marokk Tenebrae and Telkhines Tenebrae
Sisters: Cathal Tenebrae and Nemesis Tenebrae
Mate: N/A
Pups: Pfft, bitch please.
Pack: >:<Cryptic Vestige>:<
Rank: Tribunus(XIT) or Warlord

"You taught me hate, I'll teach you fear." and "Never let your guard down. Even when you're surrounded by your packmates."

|Description|: Hexachord is a hulking beast with a thin, olive derma which has ebon stripes rippling across the pelt. His underside is a paler tan, as is the tip of his banner, and his pools are a beige that decieve the titan they adorn.
Hex is much bigger than most of his packmates, and even his own father, who stood to the shoulder at 5 feet (Hex is 5 and a half feet.) Hex's crown is large, but only to accommodate the fang-filled maw and wickedly intelligent mind he possesses. His orbs are deep and a simple beige color, but do not take the warm hue for granted. Behind the eyes are a shadowed, calamitous creature who silently thinks of devious plans to end his enemies and all those who have wronged him. Hex's auds are elongated and held back, but that does not mean they are less sensitive. Usually, nothing can get past him without his noticing of it. Hex's nares are as sharp as his auditives, but he regularly suffers from seasonal allergies, which deter his scenting abilities. The brute's physique is large and bulky, but he can move at a surprisingly swift speed, all thanks to the toned muscles that bulge from beneath his pelt. His pistons are rather thinner compared to his frame, leading others to think that he is weak in the knees, but the hardened trunks tell otherwise. The mane that travels from the top of Hex's cranium and travels down his platform is the same shade as his canvas, and the tuft of hairs at the top of his flanks offer an unusual weak point in terms of fighting. Unlike some wolves of his pack, Hex's nails are used for gripping the terra and his prey, not for battle. Mostly because of they way they're shaped, blunt and short, and because he does not know how to use them.

|Personality|: Hex is a rather bellicose wolven, with a lust for blood and revenge. He looks down upon the weaker species, and thinks highly of himself. He's not exactly vain, you see, but more arrogant because he knows he's one of the best. This brute has a highly intelligent mind, and inside that mind is a twisted labyrinth that no one can escape. And in that twisted labyrinth there lies the malicious and damnable beast that is Hex. Alongside this menacing stance is a darkness that overhangs his life. The shroudedness doesn't botehr him, however. It gives a hellish comfort that soothes the wicked mind and slavering jaws. The few emotions he shows well are hatred, bellicose, assertiveness, disinterest, bitterness, and lust.
Since Hex is a Tribunus, he trains the Bellators to become Tribunuses themselves. His methods of teaching are usually effective, but require his skill and the student's complete attention and respect. When this is achieved, Hex can easily train the lad or lass in the ways of fighting and war. He uses the odd ways of 'lessons', in which he teaches one thing at a time, and keeps teaching it until the student knows it like the scent of their mother. If the student portrays disrespect, cockiness, or is just plain hard to get under control, Hex will take his mild training to drastic measures. He'll do anything to get them into tip-top shape, even if it means beating respect and discipline into their noggins. He would never let another wolf tell him how to teach, unless it were a superior he absolutely respected. Hex's teachings are also very unpredictable. He tests on the young wolf's strength, speed, skill, reflexes. He finds out their strengths and weaknesses to see where they need to work the most. His motto is "Never let your guard down." If you and Hex develop a negative relationship because of this, do not fear. He doesn't hate you. He just wants you to learn.... his Tribunus ways and that you'll never be as good as him.
Nothing fazes Hex, partly because he's seen it all, and partly because he accepts all things, whether wicked and ruthless or gumdrops and lollipops. He expects anything out of anyone, knowing that most are highly unpreditcable. When he is taken by surprise, you'll probably be taken by surprise, as well.
Hex does not have an affinity for the elderly or pups. He'd do stuff you'd never imagine in front of the, but due to his grudging respect for his superiors, he holds back. Outside of the territory, however, he does some obscene things.

|History|: Before Hex's time, there was a valiant Grey wolf known as Lurk Tenebrae. He was the son of the King and Queen of the Tenebrae Empire, Lektriss Tenebrae and Satsha Tenenbrae. They were a vast, powerful pack that consisted of hundreds of wolves, but none had blood as pure as the regals. Lurk was a handsome young lad, with a glittering silvery derma and intelligent amber pools. He was well known among his inferiors, and was usually the center of attention with most hellions. But he pushed the limelight and royalty away, spending time hunting in the forest that the wolves had deemed their realm, and doing valiant deeds in the darkest stretches of the land.
Then there was the hyenas, the revolting enemy of the Grey wolves, who were known for their wicked laughs and curved backs. There was a King and Queen, known as King Tennan and Queen Qkella. They had one daughter, named Princess Jas. Unlike her parents and pack, Jas was not enemies with the Grey wolves. She had many secret friends in the large pack, and had grown quiet acquainted with one of the Tenants. No one knew of her traitorous alliances, and Jas never told. But the Princess had a wicked side that dominated all emotions and thoughts, even friends. She would often abuse her inferiors, a trait that her parents were proud of. They wanted her to become malicious and bloodthirsty. It would aid them in the wars of the future.
One fateful day, Jas heard of the great Grey wolf Lurk, and she immediately had an interest in him. He shared something with her. They were both royal, and had pure blood. She set out to find this mysterious mascu, leaving her post as tormentor and future Queen.
Jas found Lurk in the heat of battle, one wolf against three hyenas. They were not of Jas's pack, but were rogues that searched for lonely canines to feast on. Near death, Lurk made a last valiant attempt to fight off the beasts, but as he felt his death arrive, a dark beige shape flashed overhead. The figure created disarray among his tormentors, and they fled, leaving the slender shape in the center of a blood-bathed field, tufts of fur stick in her maw. As Lurk came to his senses, the wicked visage of a hyena was an inch from his face. He was fazed, however, and introduced himself to the newcomer. When Lurk found that she was Jas, the hyena that befriended many of his wolves, his interest in her sparked. They quickly became acquainted, and soon were close partners. This news put both sets of regals on their toes. But before either pack could do anything, the rulers were murdered. No one knew how. And when they looked to the leaders' successors, they had disappeared, as well.
Turns out, Lurk and Jas had run away. Run away to become mates. Now no one could object against this cursed bondage. They soon had five pups, three lupes and two lupas. Hex was the oldest, with Marokk following, and then Cathal, Telkhines, and finally Nemesis.

Hexachord was the most troubling child. He was disobediant, disrespectful, was angered easily and hated his siblings. Whenever he did something beastly or disrespected his parents, he would be punished with a snap on his maw or driven out for a few hours. As Hex grew, his hatred grew with him. He was always training, fighting, and hunting, improving his skills and hardening his muscles. It didn't take long before he was as powerful as his father. One day, Hex snapped. He destroyed his brother Marokk, drive out Cathal, and injured his mother severely. His father did not know what to do with him, so Lurk made a deal with him. They would fight, and if Hex killed Lurk, then Hex could stay. If Lurk won, Hex had to leave. It was a deal.
The battle was epic. Two forces of raw power drove at each other. Ivories flashed in the moonlight, malignant snarls escaped the crumpled maws. Ruby blood splattered the terra and foliage about them. As time went on, the two forces of pure and corrupted began to weaken, until the winner was supposedly chosen. Lurk had driven Hex to the edge of the territory, where there was the border to the unknown, and the stream that spit cool water into the chasm below. Lurk was about to finish the fight went a thought coursed through Hex's mind. As his father reared above him, all 150 pounds ready to drop onto him, and maw parted in a bloodied snarl, the olive jaws snapped up, and, with a metallic clip, latched onto the broad chest of the silver hessian. Hex threw his father off of him, and sent the regal plummeting down the chasm. Lurk may or may not be dead. The deal was that if Hex won, he could stay. He left anyway, and spent his years roaming, fighting any random he came upon.

|Strength|: Since Hex is quite big, he can easily gain advantage in battle, but he does not always keep it. When he throws his weight around, it's best to stay out of his path of rage. The brute is also quite skilled in the fighting arena, considering he had been fighting his entire life. Upon seeing the twisted visage of this he-beast, most are often petrified. Even for his large size, Hex is quite swift and steady on his paws. He doesn't use his speed much, but only in battle when he truly needs it. Because Hex was constantly punished as a lad, he has an affinity for pain. He can withstand a lot of pressure being put on him, much like a bulldog.
|Weaknesses|: Some might think that this beast has no weaknesses, but you are wrong. As much as he hates to admit it, he does. When his opponents are small and incredibly fast, he forgets he has a great speed himself and tends to just throw himself about, trying to get at the tiny wolf. Some wolves daunt him, and because of his arrogantness and short-temper, he is sent into a rage when made fun of, and makes blind moves. He's usually beaten when this happens. Hex has some weak points, as well. If his plume were to be pulled or played with, he would lash out. His flag in unusually sensitive. There is a tuft of fur on the top of Hex's flanks that is also very sensitive, and if it were to be pulled or snapped at in battle, it would nearly crumple him. This is not really a weakness, but because of his thin fur, his flesh is very vulnerable and can be ripped easily, but pain isn't Hex's first priority in battle.
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